Small Carnivore
Omniraptor
Agile small carnivore — pounce-and-grapple kit, deadly in coordinated packs.

In The Isle
Omniraptor is an agile carnivore — fast, dodgy, and built around its pounce mechanic. Holding RMB launches it forward to latch onto a target and grapple, slashing the victim for bleed damage; the bleed is the real kill condition, not the bite. The catch is you have to let go before your stamina runs out or the target bucks you off, or you drop motionless and vulnerable. With high stamina, fast running speed, and a very tight turning radius, Omniraptor hunts everything from small herbivores up to almost-large prey — and is especially deadly in coordinated packs. As the official roadmap puts it: "It's the ones you don't see that are truly clever."
In Real Life
Omniraptor is a fictional creature inspired by Utahraptor and the popular-media depictions of dromaeosaurs. It was originally added to The Isle as 'Utahraptor' in Patch 0.4.0.06 alongside Tenontosaurus, then renamed to Omniraptor in Update #5.5 (Patch 0.9.91.06) so that a separate, paleontologically accurate Utahraptor (Utahraptor ostrommaysorum) could be added later as its own species.
Abilities
- • Pounce attack (hold RMB) — latch + grapple + bleed slash
- • Very tight turning radius
- • Fast running speed and high stamina
- • Strong in coordinated packs — hit-and-run group play
Strengths & Weaknesses
- + Fast running speed (slower than Carnotaurus/Gallimimus but still very quick)
- + Short growth time
- + Very strong in numbers / pack play
- − Must avoid most larger dinosaurs (especially solo)
- − Failing to dodge a big attack can be lethal
- − Loses stamina very fast while pouncing — over-grappling drops you vulnerable
Behavior
Strong in both solo and group play. Solo Omnis hunt small prey; pack Omnis bring down much larger targets via focus-bleed. The signature play is pounce-bleed-disengage on anything too big to bite-trade.
Growth
Total ~1h 15min (75 min) from Hatchling to Adult.
Gameplay Stats
- Health (Adult)
- 100–1,000
- Speed (Adult)
- 46.8 km/h
- Damage per bite (Adult)
- 65 N
- Hunger time (Adult)
- ~45 min
- Thirst time (Adult)
- ~30:20 min
- Heal regen / stamina regen
- 2:05 (no bleed) · 1:05
