The Isle
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Small Carnivore

Omniraptor

Agile small carnivore — pounce-and-grapple kit, deadly in coordinated packs.

Omniraptor
Diet
Carnivore
Length
5 m (16 ft)
Height
1.8 m (6 ft)
Weight
Adult 450 kg

In The Isle

Omniraptor is an agile carnivore — fast, dodgy, and built around its pounce mechanic. Holding RMB launches it forward to latch onto a target and grapple, slashing the victim for bleed damage; the bleed is the real kill condition, not the bite. The catch is you have to let go before your stamina runs out or the target bucks you off, or you drop motionless and vulnerable. With high stamina, fast running speed, and a very tight turning radius, Omniraptor hunts everything from small herbivores up to almost-large prey — and is especially deadly in coordinated packs. As the official roadmap puts it: "It's the ones you don't see that are truly clever."

In Real Life

Omniraptor is a fictional creature inspired by Utahraptor and the popular-media depictions of dromaeosaurs. It was originally added to The Isle as 'Utahraptor' in Patch 0.4.0.06 alongside Tenontosaurus, then renamed to Omniraptor in Update #5.5 (Patch 0.9.91.06) so that a separate, paleontologically accurate Utahraptor (Utahraptor ostrommaysorum) could be added later as its own species.

Abilities

  • Pounce attack (hold RMB) — latch + grapple + bleed slash
  • Very tight turning radius
  • Fast running speed and high stamina
  • Strong in coordinated packs — hit-and-run group play

Strengths & Weaknesses

Pros
  • + Fast running speed (slower than Carnotaurus/Gallimimus but still very quick)
  • + Short growth time
  • + Very strong in numbers / pack play
Cons
  • Must avoid most larger dinosaurs (especially solo)
  • Failing to dodge a big attack can be lethal
  • Loses stamina very fast while pouncing — over-grappling drops you vulnerable

Behavior

Strong in both solo and group play. Solo Omnis hunt small prey; pack Omnis bring down much larger targets via focus-bleed. The signature play is pounce-bleed-disengage on anything too big to bite-trade.

Growth

Total ~1h 15min (75 min) from Hatchling to Adult.

Gameplay Stats

Health (Adult)
100–1,000
Speed (Adult)
46.8 km/h
Damage per bite (Adult)
65 N
Hunger time (Adult)
~45 min
Thirst time (Adult)
~30:20 min
Heal regen / stamina regen
2:05 (no bleed) · 1:05